![tetris logo tetris logo](https://i.ytimg.com/vi/wSRVnXu1pYM/maxresdefault.jpg)
Gameplay of Tetris illustrating pieces being dropped to clear four lines at once, referred to as a "Tetris" move. The game has also been the subject of various research studies that have analyzed its theoretical complexity and have shown its effect on the human brain following a session, in particular the Tetris effect. Tetris is rooted within popular culture and its popularity extends beyond the sphere of video games imagery from the game has influenced architecture, music and cosplay. Tetris is available on over 65 platforms, setting a Guinness world record for the most ported video game. The Game Boy version is one of the best-selling games of all time, with more than 35 million copies sold. By December 2011, it had sold 202 million copies – approximately 70 million physical units and 132 million paid mobile game downloads – making it one of the best-selling video game franchises of all time. Some adaptations have provided variations to the game's theme, such as three-dimensional displays or a system for reserving pieces.īuilt on simple rules and requiring intelligence and skill, Tetris established itself as one of the great early video games. In multiplayer games, players must last longer than their opponents in certain versions, players can inflict penalties on opponents by completing a significant number of lines. The longer the player can delay this outcome, the higher their score will be. The game ends when the playing field is filled. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces. In Tetris, players complete lines by moving differently shaped pieces ( tetrominoes), which descend onto the playing field. After a significant period of publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded The Tetris Company with Henk Rogers to manage licensing. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s.
TETRIS LOGO SOFTWARE
This included strategy information, statistics, hypothetical block combinations that do not exist.Tetris (Russian: Тéтрис ) is a puzzle video game created by Soviet software engineer Alexey Pajitnov in 1984.
TETRIS LOGO SERIES
Pokémon series creator Game Freak (also responsible for the puzzle game Yoshi) would analyse Tetris in their founder/executive producer's book, New Game Design.Parts paraphrased from English Wikipedia article contributors, which links to more (non-wiki) references.Puzzle League series (including Panel de Pon and the Yoshi-themed Tetris Attack/ Yoshi no Panepon BS Han).Mario series, NES game also contained in Classic NES Series, arcade version also available in the Nintendo VS. Tetris Party Deluxe ( Wii/ Nintendo DS).The New Tetris (with new 'merge' feature) (SNES).List of Nintendo developed/published games Elorg would later acquire the rights, followed by The Tetris Company (whose shares are 50/50 jointly owned by Tetris Holding, LLC and Blue Planet Software). Due to complication regarding the game's conception in Soviet Russia (a communist country), Pajitnov reportedly feared response by the Soviet regime and gave the Soviet government the rights for ten years.
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The ownership rights of Tetris would originally put the developers into legal trouble. At first, petrominoes (five block shapes) were considered for the game, but Pajitnov felt because the number of petrominoes variations would make the gameplay complex he would instead use something else.
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The name Tetris was reportedly (according to co-worker Vadim Gerasimov) a combination of tetromino (four block shapes) and "tennis".
![tetris logo tetris logo](https://cdn2.steamgriddb.com/file/sgdb-cdn/logo_thumb/ef1f4d925a67ffc924862f69f6bb120b.png)
Nintendo have a few Tetris games that have been licensed to them, which Nintendo would develop internally, or publish. Some games in the series allow the player to make the tetromino hit the ground/another tetromino instantly, known as a "hard drop"), but others are only inspired by the concept (such as Tetris Attack/ Panel de Pon and Pokémon Puzzle League). Many entries in the series are based directly on the same original game, where the player arranges tetrominoes on a 2D grid as they fall (through a simulation of gravity, though the player may be able to force it to fall faster by pressing and/or holding d-pad. An MS-DOS version would later follow for North America in 1986 and within two years, Europe and Japan would experience Tetris too. The Tetris series revolves around an early computer puzzle and strategy game created by Russian computer scientist Alexey Pajitnov, originally on a Electronika 60 computer in 1984, who at the time worked at the Soviet Academy of Sciences. Is another wiki dedicated to the Tetris series.